Justin is a professional CG artist and Virtual Production Supervisor with feature film, games, commercials, and theme park design credits and experience. His recent credits include "The Call of the Wild", "The Last of Us 2", "Mickey and Minnie's Runaway Railway", "God of War", "Mouse Guard", "The Jungle Book", "Hotel Transylvania 2", "The Amazing Spiderman 2" "Captain America 2", Steven Spielberg's "The Adventures of Tintin", "Transformers: Dark of the Moon", "World of Darkness MMO", and the Academy Award Winning film "Avatar". Specializing in virtual production, character animation and layout, well versed in 3D camera tracking and matchmoving to create solutions for visual effects, and able to create organic and hard-surfaced 3D models, Justin is a versatile and proven industry artist. Justin has provided his services for some of the best companines in the business, such as Walt Disney Imagineering, Sony Playstation, MPC and Technicolor, Weta Digital, Lucasfilm and Industrial Light + Magic, Sony Pictures Imageworks, CCP Games, Modea, and Turner Studios.
Currently, Justin works as a freelance supervisor and artist. He is always interested in taking on new challenges and exciting work, and is available for upcoming projects.
Character and Creature Animation is a passion of mine.
Matchmoving is a technical art that seamlessly integrates animation and effects into live action film and video. I approach it much like puzzle solving and I love the process.
Sculpting objects and terrain for environments or creating hi-resolution models for film, games, and cinematics is just another skill in the toolbox for me.
Virtual Production experience, visualization, on-set knowledge and experience, and content for any project.